The following new monsters appear in the more difficult mines:.These can be accessed late game, and can optionally be toggled permanently using the Shrine of Challenge: Added a more difficult version of the mines and skull caves.Added a second Community Upgrade to Robin’s shop.new shop inventory), and post-completion events. These can include more varied goals and rewards, temporary world changes, permanent changes (e.g. Added Special Orders, more dynamic late-game quests which let you help villagers with their personal projects through a special orders board in town.Added the ability to combine two rings into one.Added Dwarvish forge and weapon enchanting.Slimes now drink from slime hutch troughs in random order.Ducks can now swim in water, and certain coop animals will now follow adults around.You can now apply cosmetic paints to the farmhouse and buildings. Added Advanced Game Options, which can be used to customize a new game:Ĭhoose default vs randomized community center bundles Ĭhoose default vs randomized mine chests Ĭan make Red Cabbage Seeds guaranteed to sell at least once at the travelling cart in year one, so it’s always possible to finish the community center in the first year.Ĭan access the profit margins and cabin related options that were previously inaccessible when creating a single player farm.The default shipping bin can now be moved or demolished at Robin’s shop.Once unlocked, the greenhouse can now be moved at Robin’s shop.You can even have a house with no bed, but your spouse might have something to say about that.
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